Data Files

About files found in the www_decrypt/data/ subfolder.

Disclaimer: This is a very early-stage list. Files may contain more important data than mentioned here, so you're more than welcome to contribute details via the mods.one Discord.

This page documents useful information about decrypted files found in the www_decrypt/data/ subfolder. More info can be found here.

Actors.json

Seems to store information on your team (Omori, Kel, Aubrey, Hero), which items they carry (initially), what level they have, and more.

Animations.json

Animation data for the individual sprites being rendered. Might best be edited by using RPG Maker instead of manually.

Armors.json

Important for Translation

Charms/equipment descriptions, sprites, and properties.

Atlas.yaml

TBA

Classes.json

TBA

CommonEvents.json

Data for many different events (basically any action you can do). Seems to be on maps only (not in combat).

Examples: Opening Blackspace doors, horror effects (screen glitches), waking up animation, looking at photos, Kel throwing…

Enemies.json

Important for Translation

Enemy names, sprites, and properties.

Items.json

Important for Translation

Item names, descriptions, sprites, and properties.

MapXXX.json

Important for Translation

Map files describe all places and rooms in OMORI. displayName: This field will be used when creating or overwriting a save file. todo, there's a LOT more about these files For anything that goes beyond small modifications, you definitely want to use RPG Maker: Mapping in OMORI using RPG Maker.

MapInfos.json

TBA

Notes.yaml

TBA

Quests.yaml

TBA

Skills.json

Important for Translation

Skill names, descriptions, sprites, and properties.

States.json

Important for Translation

State change names (emotions, dying, resurrection etc.), descriptions, and properties.

Examples: “X became TOAST!”, “X feels ECSTATIC!”, “X's SPEED fell!”

System.json

TBA

Tilesets.json

TBA

Troops.json

Enemy data. HP among other things.

Weapons.json

Important for Translation

Weapon names, descriptions, and other properties.

Conflicted copies

Typically named […] OMORI Dev's conflicted copy […].json

These files are most likely unused and left there by accident.

In later versions of OMORI, these file are removed since then. This might be important to old mods when using Bundletool to detect changes.

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