Data Files
About files found in the www_decrypt/data/ subfolder.
Last updated
About files found in the www_decrypt/data/ subfolder.
Last updated
Disclaimer: This is a very early-stage list. Files may contain more important data than mentioned here, so you're more than welcome to contribute details via the .
This page documents useful information about files found in the www_decrypt/data/ subfolder. More info can be found .
Seems to store information on your team (Omori, Kel, Aubrey, Hero), which items they carry (initially), what level they have, and more.
Animation data for the individual sprites being rendered. Might best be edited by using RPG Maker instead of manually.
Important for Translation
Charms/equipment descriptions, sprites, and properties.
TBA
TBA
Data for many different events (basically any action you can do). Seems to be on maps only (not in combat).
Examples: Opening Blackspace doors, horror effects (screen glitches), waking up animation, looking at photos, Kel throwing…
Important for Translation
Enemy names, sprites, and properties.
Important for Translation
Item names, descriptions, sprites, and properties.
Important for Translation
TBA
TBA
TBA
Important for Translation
Skill names, descriptions, sprites, and properties.
Important for Translation
State change names (emotions, dying, resurrection etc.), descriptions, and properties.
Examples: “X became TOAST!”, “X feels ECSTATIC!”, “X's SPEED fell!”
TBA
TBA
Enemy data. HP among other things.
Important for Translation
Weapon names, descriptions, and other properties.
Typically named […] OMORI Dev's conflicted copy […].json
These files are most likely unused and left there by accident.
Map files describe all places and rooms in OMORI. displayName: This field will be used when creating or overwriting a save file. todo, there's a LOT more about these files For anything that goes beyond small modifications, you definitely want to use RPG Maker: